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Lure of the Deep

'A siren lures a sailor to his doom.' A film made in Unreal Engine.

01

Film

Final Film. I created the sailor, treasure chest, lantern, fire simulation, part of the environment design and some lighting and cameras.

02

Concepts

I made the concept art for the Siren and the Sailor. I also made the concept for the Environment and the Pose.

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03

Environment Set Up

I did some of the environment set-up in both 3ds Max and Unreal Engine 5.

04

Sailor

3D modelled and rigged in 3ds Max and sculpted in Zbrush. Textured in Substance Painter and rendered in Vray for the turntables and in Unreal for the Film.

05

Treasure Chest with Octopus

3D modelled in 3ds Max and sculpted in Zbrush. Textured in Substance Painter and rendered in Vray for the turntables and in Unreal for the Film.

06

Lantern

3D modelled in 3ds Max, textured in Substance Painter and rendered in Vray for the turntables and in Unreal for the Film.

07

Fire Simulation

Simulation done in Unreal Engine 5

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